Showing posts with label rapport. Show all posts
Showing posts with label rapport. Show all posts

Monday, November 12, 2012

RtR-draft 1 - Å sende feil farge og drafte fendere uten finisher

Vel, jeg var jo på pre-releasen for Return to Ravnica tidligere i høst, men har liksom ikke spilt noe særlig etter den gang, bortsett fra en standard-turnering som gikk sånn...passe bra? Dette er en rapport fra mitt første praktiske (IRL) RtR-draft. Jeg spiller litt tomannsdraft med ccgdecks.com og LackeyCCg av og til, så helt grønn var jeg ikke, men man lærer bedre IRL, synes jeg.

Draftrapport 9. nov

Det skakke være vanskelig å drafte et bra, hvis jeg bare hadde fattet signalene! Vi var et 10-mannsbord, som skal gi muligheten til å å drafte enda mer fokuserte deck, eller som gjør at enda flere, også ved siden av hverandre, drafter de samme fargene. Gjennom hele draften ble jeg sendt perfekte kort for et tokens-deck: Centaur's Herald, flere rootborn defenses, Courser's accord, Skyroc, Arrester, Lyev....Var den Arresten tidlig i p1 et signal, kanskje? Jeg bet meg også i merke at jeg så sikkert 5 Grisly Savage i draften, som var merkelig, siden det satt GB på hver side av meg. Den var ikke høyt verdsatt, altså, et kort som fungere mest som et Scry 5-spell for G/B.

Noen valg jeg lurte på:
Ragemutt eller Traitorous Instinct? Ragemutt. Den er et dyr, som jeg alltid har for få av, et bra dyr, og jeg har en Instinct fra før.
Mådi el. golgari guildgate - gate. Heller fiksing over et dyrt dyr.
Gatecreeper Vine eller hex - gate..fixing, defender, ikke sant


Til slutt ble jeg Golgari/rakdos med tre Trestle Trolls. Det eneste som sendte meg dit var en tidlig Auger Spree og Desecration Demon, og jeg er dårlig til å bytte farge. Decket ble 2/5 grønt 2/5 sort og 1/5 rødt. Nøyaktig 12 - 12 - 6, det var fint og symmetrisk

B/G/r Fendere (endelig liste)

Oppsummering av decket mitt: Trestle Troll
 Dyr
2 Gatecreeper Vine
1 Axebane Guardian - spilt én gang!
1 Lobber Crew - trukket flere ganger, var ofte det eneste presset jeg hadde
3 Trestle Troll - stogget godt, men det tok lang tid før jeg hadde mana til regen
1 Slum Reaper - sidet inn etter en stund, men ble ikke trukket
1 Ogre Jailbreaker - svær og jævlig
1 Desecration Demon - spilt én gang, funket, men synes å huske at den ble raskt knerta
1 Perilous Shado
1 Golgari Longlegs - fikk tips om å inkludere denne, ettersom den er bra stor
1 Rakdos Ragemutt - flott sak, dyr, da

Spell
2 Grisly Salvage - super, kasta endel av removalspellsa, men sørget for land og dyr
1 Explosive Impact - for dyr til at jeg fikk brukt den
1 Arrest
1 Traitorous Instinct - funket bra, kom igjennom med den for lethal en gang
1 Aerial Predation
1 Auger Spree - kunne ikke ta livet av en 5/5 rogue-passerende
1 Seek the Horizon
1 Grave Betrayal - morsomt, i første kamp fikk jeg ut denne med desecration....
1 Mana Bloom - for å ta vare på mana fra en runde uten instants, tok litt tid før jeg forstod åssen kortet virket

Land
5 Swamp
5 Forest
3 Mountain
2 Plains

1 Rakdos Guildgate
1 Golgari Guildgate


Sideboard (hva som ble tatt ut)
Grim Roustabout - aggressivt kort, men billig kort. Jeg hadde nok fendere fra før, og decket mitt var ikke raskt nok til å gidde å spille denne.
Golgari Longlegs - Byttet ut et eksemplar mot Arrest

Rakdos charm - fjernet etter første kamp, siden den ikke gjorde noe. Perilous Shadow var bedre. Dette er et sideboard-kort, gjenta etter meg: Dette er et sideboard-kort

Ikke/rest/skrot-board
Stonefare Crocodile - vurderte denne. Utover i spillet hadde jeg stadig mye mana til overs, kunne investert i lifelink, nemlig
Catacomb Slug - Denne hadde muligens vært bedre enn defenders, siden den faktisk gjorde noe, var svær og ekkel, nemlig

Doorkeeper - latepick. Fikk ikke plass i defender-decket
Shrieking Affliction - hadde just spilt øvedraft online der noen hadde eid meg med tre sånne...gøy kort, men så conditional. Ingen mindrot som kunne støtte opp om det
Daggerdrome Imp - jeg liker egentlig denne, selv om den bare er 1/1, for den funker fett om den blir større, men passet ikke inn her
Dark Revenant - kompis overtalte meg mot å maine denne - tenk, om motstanderen dreper den igjen og igjen ødel, ødelegger hand drawen min. På den andre siden så er jeg også sikret en 2/2-fugl
Racecourse Fury - gøy kort, tenkte jeg, og det var ikke noe annet i pakken (hm, dårlig vurderingsevne på meg?) Haste! Som aboslutt ikke passer i decket, nei.
Bellows Fury - nah
Urban Burgeoning - hva slags deck er det som ønsker dette? Et deck med mange instants, eller activated abilities? Nei, et deck med superland! Inkmoth nexus! Grove of the Guardian!
2 Essence Backlash - dyr kontrer som sikkert er veldig morsom med electromancer, vil jeg tro
Rakdos Shred-freak - gøy kort, passet ikke inn
Rakdos Ringleader - lurte på om han var spelbar, men tok heller knert - Explosive Impact
Coursers Accord - en rest av Selesnya-gullet som jeg mottok og sendte videre ut i periferien

 

 Matchrapport

1. Min første motstander kjørte Azorius med grønske (grønt splasj). Jeg tok en dårlig hånd med INTET grønt i, grønt, som er en av hovedfargene mine, grønt, som skulle fikse alt og viser herved at muliinga mi fortsetter å være ELENDIG. Jeg trakk og jeg trakk intet grønt, ingen land. Ut med rakdos-charm, inn med Perilous Shadow og Aerial etter å ha blitt most av flyver. Decket mitt mangler draw, men egentlig er det en designfeil med spillet som blått tjener på. Fyren, som tilslutt endte på 2.  plass i draften, foreslo å splashe arrest i decket. Utrolig nok 1 - 1!

2. R/B aggro, der jeg vant første omgang etter å ha stogget med Trestle Trolls ved å sende hans egen Cobblestone Brute eller noe sånt med Traitorous Instinct i trynet på ham. Sidet inn arrest og ut Grim Roustabout. Andre omgang hadde jeg ingen permanents i spill før for sent. Det er dumt mot Aggro. Det er tydelig at fendere trekker ut spillet. Vi rakk ikke mer enn to kamper her heller. 1 - 1

3.Nesten mirror - han var U/W, au. Mulligans fra helvete: IKKE TA EN HÅND UTEN HOVEDFARGER I! Plains, mountains, mine splashede farger, JA! Tabbe nr. 2 var at jeg burde skjønte at han hadde supreme verdict når han 1. var U/W og 2. ikke spilte NOEN TING de første turene. Det er rart, tenkte jeg, skal han kontre meg? Det er jo ingen billige kontrere i dette settet? Aldri mer den tabben, jaffal! Denne første omgangen tapte jeg mot noe flyvende, og sidet ut en Longlegs mot Aerial, igjen. Andre omgang vant jeg pga. at han ikke hadde blokkere (unleash) og jeg hadde Grave Betrayal framm,e som tok alle dyrene hans, men tapte til gjengjeld siste omgang for Rogue's Passage og Pursuit of Flight som gjorde den unleashte Firstrikeren hans immun mot Auger Spree. 1 - 2

Ettertanker

Decket mitt hadde masse mana, men gjorde ikke noe. Jeg hadde ikke mange gode kort og kun én bombe - Desecratino Demon, som trolig skyldtes at jeg satt i en befolket farge. Masse defendere, men bare én Axebane gjorde liksom ikke noe, og i mange omganger var jeg rett og slett ingen trussel som bare satt der og spilte land. Vel, denne gangen satt jeg ikke på et nybegynnerbord, så sånt sett er det mitt beste resultat hittils? På nybegynnerbordet var det ihvertfall ikke jeg som køet pakkene...

Dagens lærdom:
 Det er ikke for sent å bytte farge i 2. pakke! Kunne hatt Vitu-Ghazi-guildmage, jeg!

Wednesday, May 6, 2009

A two-headed dragon mini-tournament

I attended such one only yesterday. It was a constructed event. We were eleven people, so one guy decided to take up the task of playing two decks, making us 12 people, and three games every round. We only played one round, with three matches, though. I was teamed up with a guy with a pretty decent deck, saving me loads of times, still, half the games I was the one sending them down. In fact, we won the tournament, I would never have guessed from my usually bad singleton decks.We won because he had a-

Sometimes I hate constructed. I mean, if we would play single-player, I wouldn't stand a chance against people with decks filled with several 4-ofs bombs in their deck. I wouldn't stand a chance against people who have spent much more on the game than I do - both time and money. You have to be at the same level, to fully enjoy the game.

That's why I prefer multiplayer magic, as in 2HG. We two really cooperated and looked at eachother hands to make the best out of it. Limited is great too, except that it gets costly and that I don't really need all those cards. No one where I live wants to do build drafts or build sealed. I'm like - I want to play with ALL OF THE cARDS I ALREADY OWN.

Hmm...more about that in CARD WASTE post later, I guess. :)

Wednesday, April 29, 2009

Alara reborn prerelease lessons learned

The Alara Reborn prerelease in the end of May was my first prerelease ever. I had to travel to a nearby city, a journey of an hour.

At first I was repulsed, because I didn't know that in order to enter the event, I would have to pay more than if I had bought the same boosters one week later. I thought that playing in events -buying in lot- you would get a discount. They replied by saying that I payed the extra money for the experience of it. I don't really care for buying new cards, when the value/cost of those cards is the half two years later. Anyway, I doubt I'm ever going to sell them anyways.

But alas, I was a girl, the only girl in the tournament, therefore, they gave me a discount.

I liked cracking the boosters, usually I just feel wrong, but after the third, there was too much to keep track of! See - I didn't know most cards before this event. After piling colours and creatures and instans, I settled for forests, mountains and plains, splashing a island/mountain mythic rare dragon card I never got to use. I noticed Mind funeral is so bad!! I thought...I got two of them! It says to mill target player until four lands are revealed. What an overpowered card, I thought, in limited, it could very well take down half a deck.

Before going to this event, I thought that this lovely vanilla card Woolly thoctar (5/4 for RGW)  was overpowered, but seriously, when you only have basic lands, it's properly balanced, it is really hard to play. It seems everyone manascrewed at least once this tourney. On the other hand, the non-basic lands are what really is overpowered. They destroy the mana management: it is supposed to be hard to play many colours!

And I did'nt include proper mana base in my deck...when I chose to play white, green and red, and most cards had white in their costs, still I had like 7 forests, 6 plains and 3 mountains. I remember counting all mana symbols, thinking I was smart, and concluding that there were most forests, so I needed most forests.

Furthermore, there are these overpowered mythic rares..in sealed they aren't that overpowered, because most have high mana costs, hard to hardcast, but in constructed people will break them. That's what's magic seems to be about: breaking the rules, tweaking and finding the ultimate combination from a million cards :9.

In my third or first match, a guy played this lord of extinction, me gasped, but I managed to remove him with something. That card is overpowered. It seems to me like wizards is tring to go over the top, always growing, always trying to outdo themselves. Bad. I hate power creep. It's like the economy, mortgages and inflation blah blah blah.

Out of all cards, mostly I got only one copy. That inspired my to the idea of sealed singleton: You construct your deck from whatever pool you like, but you can only use one copy. Furthermore, there's another restrcition, on rarity, simply because boosters are made that way. If you get six boosters you would have 6 rares and 12 uncommons. But remember, you wont ever use all your uncommons or rares, so lets say: 3 rares, 6 uncommons. Seriously, it's so much more fun when you actually get to play those cards in your deck. The deck size helps too, 40 cards.
- > so the format is: deck of 40 cards, singleton, 3 rares, 6 uncommons.

After my second match, I just got all the "junk" cards from my opponent, because he's only after the BEST cards, the vintage playable..he's only after the power...the power...I like that, because it gets me cards, he gets rid of things he wont use, and I don't care about power. There's so much waste in this game...people should be baddrafting a lot more.
_

Well, how did I fare? I was winning due to mana screw and losing due to mana screw, because of the block's implicated mana screw effect of the MULTICOLOURED. There was a guy that manascrewed both rounds we played, for like, unbelievable eight turns...

Eventually, I actually got fourth place of like thirteen or something, that's pretty good, I think, and would have gone to the finals, had it not been for a guy with walkover. I think I got so far due to the guy manascrewing, a good pool of cards of which I chose some good cards, and me not playing completely brainlessly. There were these times where my brain would boil and the nervous system was working at overload, trying to decide what to do. That's what I like about playing this game, heh.

AND:
Now I want to point nose of Viashino skeleton, that is ONE pointless card. WHAT'S UP WITH THAT HIGH MANA COST? USELESS CARD?